Since I was on a roll, I started to copy old game files into my new project, like the state machine, the grid system, the camera, etc.  Basically all the stuff I did not think about for the last two years so that I would be able to skip ahead to the stuff I did think about.  Frankly, I am a bit rusty and I do not think I am ready to start over completely yet.  Right now, I am going to focus mostly on gameplay.  Of course, if I run into something I want to change or add with the other code, I will, but  that will be the exception.
Honestly, with how rusty I am now, having not programmed for two straight years, I do not think I could write that code any better than it already was.  Maybe later when I get my groove back.  Then again, I think it is plenty good for what I need anyway.  It is decent code.  I am proud of it.  It is fun skimming through it and admiring my work.
There you go.  I am skipping ahead, which is a good sign that this build will not be my last.  I will not do any skipping on my last build.
One thing that is daunting is networking.  For all I know, it will be easy, but I would not know.  I started coding it in my last iteration, but I did not complete it.  I was never even able to test it.  But I will figure it out.  I know I will.  It is not impossible.  AI, however, may be out of my range of skills.
Thanks for reading,
clevceo
 
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